Last night I uploaded some updated scene zip files to The Emus Nest. They comprise updates to the GlSandbox and Shadertoy,com shaders and some new scenes added to my group of miscellaneous scenes.
Unfortunately the iStripper GUI is not allowing me to provide any pictures here, but the direct links are
http://www.theemusnest.eu/scenes/Zips/GlslSandbox%20Scenes/GlslSandbox.zip
http://www.theemusnest.eu/scenes/Zips/ShaderToy%20Scenes/ShaderToy.zip
http://www.theemusnest.eu/scenes/Zips/TheEmu%20=%20Misc.zip
The new miscellaneous scenes are
Ascension Pool - based on a screen capture from the Ascension SciFi series
Die Weinactsgesichte - Based on a photo of mine taken at a German Christmas Market
Mathildenhohe Rotunda - Based on a photo of mine
Falling Skies - Based on a screen capture from the Falling Skies SciFi series
Iron Gate - A simple wrought Iron gate
Listening To Bix - Someone not being distracted
Restaurant - A girl seen through a restuarant window
Woodland Border - A woodland border guard post
The Falling Skies scenes have the girls performing in a spaceship interior. The floor level vapour clouds in these two scenes are quite realistic and have been produced without using a shader. The second scene added more clouds of vapour but a shader is used for this.
In addition I have greatly updated the contents of TheEmuLib. In particular there are more utility shaders
TheEmuLib.Colouring/TheEmuLib.Emu_Adjust_RGBA_BC.fsh
TheEmuLib.Colouring/TheEmuLib.Emu_Clamp_RGBA.fsh
TheEmuLib.Colouring/TheEmuLib.Emu_Quantise_RGBA.A.fsh
TheEmuLib.Colouring/TheEmuLib.Emu_Remix_RGBA.A.fsh
TheEmuLib.Colouring/TheEmuLib.Emu_Remix_RGBA.B.fsh
TheEmuLib.Fiters/TheEmuLib.Emu_Blur.NxN.fsh
TheEmuLib.Fiters/TheEmuLib.Emu_Emboss.NxN.fsh
TheEmuLib.Fiters/TheEmuLib.Emu_Sharpen.NxN.fsh
TheEmuLib.Filters/TheEmuLib.Emu_Pixelate.NxN.fsh
TheEmuLib.Misc/TheEmuLib.Emu_Grid_RA.fsh
TheEmuLib.Misc/TheEmuLib.Emu_Grid_XY.fsh
TheEmuLib.Misc/TheEmuLib.Emu_Null.fsh
TheEmuLib.Misc/TheEmuLib.Emu_Shadow_A.fsh
TheEmuLib.Misc/TheEmuLib.Emu_Shadow_B.fsh
TheEmuLib.Misc/TheEmuLib.Emu_Rectangle.fsh
TheEmuLib.Misc/TheEmuLib.Emu_Shear_XY.fsh
TheEmuLib.Misc/TheEmuLib.Emu_Taper_XY.fsh
TheEmuLib.Misc/TheEmuLib.Emu_TaShe_XY.fsh
TheEmuLib.Misc/TheEmuLib.Emu_Tile_RA.1.fsh
TheEmuLib.Misc/TheEmuLib.Emu_Tile_XY.1.fsh
TheEmuLib.Misc/TheEmuLib.Emu_Tile_XY.2.fsh
TheEmuLib.Ripples/TheEmuLib.Emu_Ripple_XY.fsh
TheEmuLib.Ripples/TheEmuLib.Emu_Ripple_RA.fsh
TheEmuLib.Ripples/TheEmuLib.Emu_Ripple_RGBA_XY.fsh
TheEmuLib.Ripples/TheEmuLib.Emu_Ripple_RGBA_RA.fsh
TheEmuLib.Tentering/TheEmuLib.Emu_Tenter_XY.nn.fsh
TheEmuLib.Tentering/TheEmuLib.Emu_Tenter_XY.Xnn.fsh
TheEmuLib.Tentering/TheEmuLib.Emu_Tenter_XY.Ynn.fsh
There a few more general purposes images and a large set of simple geometric shapes of various degrees of fuzziness. These are intended mainly to be used as areas of diffuse background lighting - as for example how they are used in the Falling Skies scenes.
There are now a large number of seamlessly tileable textures. All of these can be used, for example, for the tunnel wall textures in those scenes that use a tunnel shader.
The library has become very large and I have changed its folder structure and have divided the upload into several zip files. The first of these provides the basic structure of folders and subfolders and all of the library contents except for the various images (though it contains enough that the test scenes should all work). The other images are spread over the other zip files and must be downloaded separately and there contents merged with that of the basic library zip after they have been unpacked.
Please note, the scenes in the library are intended to test the library and to a lesser degree to show the effects that it can produce. They are therefore not interresting in their own right other than to help scene developers to find out what the shaders do, and what textures and other images are available.