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最後の投稿 - ページ#275

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TheEmu
Joined in Jul 2012
7424 投稿

Discussions for Scenes for Version 1.2.X Fullscreen Mode here

iStripperに関する全て
January 23, 2023, 5054 アンサー
The ways I have seen for getting random numbers for use in shaders are

    1) Use a texture that consists of random noise, use the elapsed time to select a point within that texture and then either use the value of the corresponding pixel or some function of it as a random number. At first sight you might think that this would create the same sequence of values each time but there is enough variation in the "start-up" time for a scene to overcome this predicability.

    2) Just use a complex function of the least significant digits of a high multiple of the elapsed time. Or of the fractional part of such a function.

    3) Use something based on a random selection of a texture from a folder full of textures and name this foder rather than a specific texture in a Texture: statement in the .scn file.

    4) Instead of a random image use a randomly selected clip as the source of the texture used by the shader. This way you can expand the selection of random textures to include your whole iStripper collection.


These all boil down to one of

    1) Use a randomly selected image of some sort as your source of randomness

    2) Use the least significant bits of the elapsed time as your source of randomness. The variability of a scene's startup times and timing jitter when running stop this being predictable.

Or you can combine them.

Then use a function to amplify that randomness. For use in iStripper scenes you do not need a high grade random number generator.

If you want to generate a whole series of random numbers for a single output image then you can use the pixel co-ordinates as inputs to the "randomness amplifier".
Wyldanimal
モデレータ
Joined in Mar 2008
17196 投稿

iStripper Trading Cards TODAY

iStripperに関する全て
January 21, 2023, 128 アンサー
@ALL
In the post from Celine called "Lana Lane Trading card is yours now" (which we can't comment on), she has said:

Turn off Your Ad Block or other security on these Sites.
You will have trouble connecting to your wallet if you leave them on.

When you Connect to your Wallet.
Your Wallet extension should pop open,
you have to Scroll Down to the Bottom and Connect or Sign to complete the connection.

I have the Metamask wallet.

I'm using the Edge browser Chrome also works.
go to the Extensions site and install the Metamask Extension.
you can get it here
https://Metamask.io

Link your wallet to Dolz.io You should have all Three Check Marks.
you can also look in your iStripper profile and see if your Wallet address is there.
Https://Dolz.io/Link

If you Had your iStripper account Linked In time to Receive the NFT
then It has already been Air Dropped to your OPenSea.io Wallet.

It will be Hidden, because you have Not yet looked at it.

Go to https://opensea.io
in the top right is a Face Icon, Click on it,
you might have to select Profile...
It will ask you to Connect to your Wallet.

Once your Wallet is connected, your openseas.io profile page should be opened.
You can always Click on the Face Icon then select Profile.

there is a list of items that you have, Or None if you are just starting.
select More
then select Hidden to see your hidden items.

You Should now See your NFT card.
Click on the Card
play with the card..
Scroll down the page
Read the Properties
Expand and read the about
Expand and read the Details

If you click on the Contract, it opens the polyscan.io site. ( you have to research How to use this site yourself)
If you click on the the Token ID it opens up the Json file.
you can see the card image URL and the card Animation URL
These are Specific Only to your NFT.

Hope this Helps.

Oh,
to see your NFT's in your Metamask Wallet go to the metamask portfolio.
https://portfolio.metamask.io/

then click on the NFT tab.

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