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Letzte Beiträge - Seite 1817

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Snowman8360
Mitglied seit in May 2009
38 Beiträge

Bring back big busts, please

Alles über iStripper
12. December 2014, 34 antworten
Glad to see that there are still breast lovers on VG. still, as I have mentioned before when I started this post, VG should have contact info already for Rebeka and Marta who IMHO desrve another comback. granted there have been a couple 35 inch busted models in the new crop (apparently that is "big" busted by french standards) that are average compared to most of the women in an average shopping mall on any given day over here. I read the casting forum, but there are certain moderators over there that are so obsessed with "the Rules" as to make it a ***** place to visit. it is WE the paying users that buy the product here that keeps Totem in business but alas it seems that is both forgotten and ignored by some people. so I ask, just where ARE we supposed to suggest comebacks, so we don't break THE RULES,and where we as paying customers might actually be heard? after all, and just speaking for myself, if there were a place for us everyday users to suggest comebacks we probably would not have to go to the casting forum and inadvertantly break THE RULES. Totem, I have said it before and I'm gonna say it again: it is not a crime to love busty women. how much money have you made off of us double and triple diamond users over the past decade of buying your product? a fair chunk I would think! so hows about telling some of the moderators to back off and quit trying to make us feel small for wanting certain models in a product which exists solely because users PAY for it? keeping that in mind I would like to respectfully suggest that Marta and Rebeka be asked back. they are still active and both still hot. last I understood Rebeka was right in france doing burlesque.

My wife and I both have collections that we are paying for in your products. I have been with you since 2009, my wife the past 2 years. while there have been some cool and exciting things done with the product, little by little it seems that the buyers have become less important, as witnessed by the snippy comments in various forums made by the so called moderators. some were warranted, I grant you, but a lot of it has been holier than thou. but I'm getting off track here. we need to see more of the old busty favorites along side the newcomers Totem. you already know how to contact most of them I would assume as they have been here before. and it seems others are of like mind in this forum. so please think it over, Totem.
EverthangForever
Mitglied seit in Oct 2009
4470 Beiträge

Discussions for Scenes for Version 1.2.X Fullscreen Mode here

Alles über iStripper
10. December 2014, 5054 antworten
Looks great @Avatarr !! . Love the interlaces on bar and lightings. Biggest problem with posting scenes here is the size limitation on images (4 MB), but if you have a large image , you can split it into two halves or more. Try to use png, TIFF or other lossless formats so we get all the detail. So good to see new workings. New ideas. Thanks lotsa ;)

I'm still continuing with the gentle bump animations thing, however this time I wanted to experiment with motion resembling the beating of wings of an eagle in flight. ( Now I'm wondering if they really do contract their wings on the upsweep to lessen friction;) The hardest part was co-ordinating the two wings to flap together on an axis. Had to make sure the sprite insertion points were as close to the wing hinge as possible, and further complicates things when you have already rotated and animated other sprites, Its so easy to lose track! A fun exercise however, given we don't YET have GL shader examples to easily define and rotate 3D objects, but one which I hope folks will use to learn anims & remix some day ;)

ET zip has been updated today 11th Dec 2014 as an ongoing album.
added 1 new SCN: 'FractalGarden011 (the Sea Eagle flight), also incl. the missing sprites from earlier Animation reference guide scene. Zipsize total: 180,420,450 bytes (172 MB)

http://scenes.virtuastripper.net/ET Scenes06.zip

I don't want uploads to exceed about 180 MB, so this should be the last one of album06.Tks.
Avatarr
Mitglied seit in Aug 2008
305 Beiträge

Discussions for Scenes for Version 1.2.X Fullscreen Mode here

Alles über iStripper
10. December 2014, 5054 antworten
Well, it still ***** from few issues. Inout center clips tend to disappear before reaching the end of the screen; sometimes poledancers hide or, vice versa, hang in the mid-air; and the most important - some behindtable clips have unproper scaling, so they appear too small, i even made a topic in Bugs with that. Anyway, here it goes. Doh, it cannot accept the biggest file, so it goes there: http://i.cubeupload.com/bWkBZ9.png


clip {
id: Center
deny: table, top, cage, pole
}

clip {
id: LeftGirl
allow: pole
}

clip {
id: RightGirl
allow: pole
}
clip {
id: RightBack
allow: fronttable
}
clip {
id: LeftBack
allow: behindtable
}

texture {
id: Background
source: background.png
filter: linear
}
texture {
id: Midground
source: midground.png
}
texture {
id: Foreground
source: foreground.png
}
texture {
id: Portal
source: portal.gif
}

camera {
type: 3D
angle: 45
pos: -0, -550, 1200
target: -0, -550, 0
ambient: 0.8, 0.8, 0.8

animate: 40, PingPong, InOutSine, target, 80, 0, 0
animate: 40, PingPong, InOutSine, pos, 160, 0, 0
animate: 20, PingPong, InOutSine, pos, 0, 0, 120


// The background
sprite {
pos: 0, 0, 20
rot: 0, 0, 0
hotspot: 0.5, 1.0
source: Background
blend: false
}

//LeftBack

clipSprite {
pos: -380, -685, 20
source: LeftBack
standingHeight: 450
material: true
resolution: 20
}
clipNameSprite {
pos: -380, -685, 20
scale: 0.5
hotspot: 0.5, 1
source: LeftBack
color: 0.9, 0.2, 0.9
}

//portal

sprite {
pos: 300, -400, 20
rot: 0, 0, 0
hotspot: 0.5, 1.0
source: Portal
}
//RightBack

clipSprite {
pos: 300, -685, 20
source: RightBack
scale: -1, 1, 1
standingHeight: 500
material: true
resolution: 20
}
clipNameSprite {
pos: 300, -685, 20
scale: 0.5
hotspot: 0.5, 1
source: RightBack
color: 0.9, 0.2, 0.9
}

//Center

clipSprite {
pos: 0, -155, 20
source: Center
standingHeight: 650
material: true
resolution: 20
}
clipNameSprite {
pos: 0, -155, 20
scale: 0.8
hotspot: 0.5, 1
source: Center
color: 0.9, 0.2, 0.9
}
//Midground

sprite {
pos: 0, 0, 20
rot: 0, 0, 0
hotspot: 0.5, 1.0
source: Midground
}

//Left reflection

clipSprite {
pos: -530, -200, 200
rot: 180, 0, 0
scale: 1, 1, 1
source: LeftGirl
standingHeight: 650
opacity: 0.3
}
//Left Girl

clipSprite {
pos: -530, -200, 200
source: LeftGirl
standingHeight: 650
material: true
resolution: 20
}
clipNameSprite {
pos: -530, -200, 20
scale: 0.8
hotspot: 0.5, 1
source: LeftGirl
color: 0.9, 0.2, 0.9
}

//Right Reflection

clipSprite {
pos: 530, -200, 200
rot: 180, 0, 0
scale: -1, 1, 1
source: RightGirl
standingHeight: 650
opacity: 0.3
}

//Right Girl

clipSprite {
pos: 530, -200, 200
source: RightGirl
scale: -1, 1, 1
standingHeight: 650
material: true
resolution: 20
}
clipNameSprite {
pos: 530, -200, 20
scale: 0.8
hotspot: 0.5, 1
source: RightGirl
color: 0.9, 0.2, 0.9
}

//ForeGround

sprite {
pos: 0, 0, 20
rot: 0, 0, 0
hotspot: 0.5, 1.0
source: Foreground
}
light {
pos: 0, -1000, 100
color: 0.9, 0.9, 0.9
}
light {
pos: 0, -1000, 100
color: -0.4, -0.4, 1
}