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Последние сообщения - Страница 1759

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MuleReazaXXX
Присоединился в May 2010
202 Сообщения

Quelques questions embarrassantes

Всё о iStripper
21 June 2015, 9 Ответы
Bonjour,

Je me pose de plus en plus de questions à mesure que ma collection augmente...
Exemple:
1) Si VirtuaGirl met la clé sous la porte comment allons nous faire...
Personnellement je ne le souhaite pas du tout car ça me manquerait beaucoup de ne plus pouvoir discuter sur le forum avec mes ami(e)s, nos cher(e)s Team, Moderator, TripleDiamond...
et le pire serait de ne plus voir tous ces jolis petit culs :)
Ce que je sais sur le logiciel:
On peut actuellement installer VirtualGirl sur 2 ordinateurs (ça serait bien de pouvoir le mettre sur 3 ordinateurs voir plus...)
Le problème c'est que si demain le site ferme, il sera impossible de reconstruire la liste des modèles après réinstallation de Windows ou en cas de changement d'ordinateur...
La collection ne va pas pouvoir se reconstruire et du coup adieu les modèles et l'argent investit pour financer toutes ces beautés...
C'est pourquoi je me demande si par exemple:
Y-a-t'il possibilité d'acheter à VGHD un blu-ray avec nos modèles préférés pour pouvoir les réinstaller sans avoir recours au site internet ?
C'est vrai qu'il y a possibilité de faire un Ghost (Sauvegarde, Backup) de son ordinateur mais cela nécessite pas mal de connaissances et de place sur le disque dur donc c'est une solution qui n'est pas forcément à la portée de tout le monde...
  • Y-a-t'il une solution simple pour garder sa collection de VGHD dans cette situation ?

2) A présent, un exemple un peu triste.
Envisageons qu'une personne comme moi possédant une collection assez importante vienne à disparaitre de notre beau monde (nous ne sommes malheureusement pas à l'abri...)
Ce que je sais sur le logiciel:
D'après les conditions d'utilisation, j'ai le droit d'utiliser le logiciel sur deux ordinateurs différents pour moi et rien que pour moi, même si ma copine en profite quelques fois :)
Mais si je venais à disparaitre en emportant avec moi mon compte et tout mes modèles...
La collection non transmise va être perdue et ne sera donc plus utilisée et du coup adieu les modèles et l'argent investit pour financer toutes ces beautés...
C'est pourquoi je me demande si par exemple:
Est-ce que j'ai la possibilité de transmettre mon compte à mon enfant ou un membre de ma famille ? Faut-il le signaler à VGHD ?
  • Y-a-t'il une solution simple pour la succession de son compte et sa collection VGHD dans cette situation ?

Merci d'avance.
rhufus
Присоединился в Feb 2009
470 Сообщения
rhufus
Присоединился в Feb 2009
470 Сообщения
EverthangForever
Присоединился в Oct 2009
4469 Сообщения

swing clips in fullscreen backgrounds 2D

Всё о iStripper
21 June 2015, 14 Ответы
@Scytha..'Is it because the clips uses different coordinates to set where on the screen they should appear? '

Yes thats right !!

If you look in the scene file in your /data/scenes folder with notepad, you will see an entry in the xxx.scn script near the top, something like this:

clip {
id: Clip 3
allow: top
}
that means 'top' or swing is uniquely positioned compared to other models.
The vertical positions of swing, pole,taskbar etc. clips are all relative to how the scene graphics are laid out of course so its hard to know what your settings will be without looking at the whole xxxx.scn script.

'top' means swing, and only swing is allowed there.
the position is shown for example below as a y value of -1070 near the bottom of the script, looking something like this:

clipSprite {
  • pos: -750, -1070, 20
source: Clip3
standingHeight: 550
resolution: 20
material: true
}
ie: position pos: x, y, z
x being horizontal, y being vertical, (& if it was a 3D camera ) z being depth in pixels.
minus values are left, up, in
positive values are right, down, out
These * are the values to change the position of your model. In your case try a more negative y value
to bring the swing up. To see your changes you need to resave the file & look again on fullscreen. You can keep notepad and VG player open all the time. Just keep editing and resaving until you get it right. when you are happy with the result resave to a new name suffix. That way you will never overwrite your custom changes.

There is a tutorial based on Paris Penthouse Club SCN you can use to help you at:
scenes.virtuastripper.net/GlossaryPPCSS.rtf
also
Tutorials http://http://www.virtuagirl.com/forumPost.php?&foId=8&ftId=27410&pageNb=4(basic Scene construction tutorials)
Ullubu
Присоединился в Dec 2011
2467 Сообщения
Ullubu
Присоединился в Dec 2011
2467 Сообщения
stefnev1
MODERATOR
Присоединился в Jul 2008
17172 Сообщения
MuleReazaXXX
Присоединился в May 2010
202 Сообщения
Number6
Присоединился в Oct 2010
3610 Сообщения

Discussions for Scenes for Version 1.2.X Fullscreen Mode here

Всё о iStripper
19 June 2015, 5053 Ответы
@EverthangForever

Glad you liked it. I was quite chuffed with it which is why I posted it so quickly.

It's really just the scene you created but speeded up. The jury is out at the moment until I see @TheEmu's random number version. I'm wondering if this one works so well at speed because it is cycling through rather than jumping around. If there are only ***** variations between several contiguous functions then the leap between them is less jarring than if it is going between two completely different functions. One thing I did have problems with was the images for the backgrounds. The ones I included work quite well with the scene but I must have rejected 50 or 60 other images whilst testing.

I'm not sure if the rotation thing I asked @TheEmu about is just a personal perception or not. I was just looking at a 90° left rotation so the image is portrait instead of landscape. As I said I felt some of the tunnels looked better with the image pre-rotated. I have a fair few directories with the images already rotated but as I pointed out it means the images are stored twice, once for portrait and once for landscape. This makes the zip files for the scenes larger than the need to be. I was going to add another scene to the zip file but it needs a fair few image files to work and with the pngs the zip was 200MB + so I abandoned it.

Unfortunately I can't see a way of doing it in the scene file unless I'm missing something obvious. If I do it with a sprite that includes the shader then it rotates the whole shader rather than just the texture file.

I suppose I could try it the reverse way. The landscape ones I want are background sprite images rather than tunnel textures so I could have a single directory of rotated images for the tunnel textures and then rotate them in the scene file if they are just going to be a background sprite.
EverthangForever
Присоединился в Oct 2009
4469 Сообщения

Discussions for Scenes for Version 1.2.X Fullscreen Mode here

Всё о iStripper
18 June 2015, 5053 Ответы
@Number6
Psychedelic (complex) 01 is a work of Art @No.6. Unique. I watched it to SomaFm radio & found it totally immersive. I had no idea the complex functions could alternate so well at such a speed to perfectly match the music beats. Everything (espec. the 'NeighborPixelLessThan' and footlighting ) fits and balances with the dancer. NPLT doesn't compete with dancer because its a muted effect like translucent & all the while the pair are drawing the viewer into the center beat like an unintrusive quicksilver. Brilliant composition and timing as usual.. Love the effect..please do more. Going back to watch at length. thanks lots for sharing this one. ;-)>

Edit: I had to rotate @Carchro's jurassic scene because the tunnel was up-ending it more than not. I could not include it as an open directory texture without doing so. I guess if i used it in a dedicated scene like you are describing, I would apply rot: 0, 0, 180 to the sprite in the SCN code.

@Wyld,
nice to see you back here. I wasn't fussed about it not being 3D, but tunnels do imply something distant is behind the model, so if you are interested in doing a split screen tunnel, I can try it on my setup. I think with full color 3D, everyone's waiting for glasses-free tech to become mainstream when the multi-nat corps finally decide they want to do so.
Here's that sky rose tunnel btw for anyone interested:
http://scenes.virtuastripper.net/ELECTRICAveNewRoseTunnelSky.zip


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