Re
@mitchell 's query elsewhere see below ..(A reply is posted here for general interest)
https://www.istripper.com/forum/thread/46841/1?post=697591
Hi
@mitchell, hope you find this...
there have been historical complications using fronttable clips in fullscreen
scenes. This might explain why there seem to be relatively few of them shot with
leg overhangs.
Prior to early 2014 Totem's cameras could not capture the full legs
of the model overhanging the table in table scenes, so in those scenes, it would appear
as though legs were cut off somewhere above the ankles.
After this with newer cameras, Totem shot the entire figure including legs & feet
if draped over the table edge. This then presented scene makers with another problem.
Making reflections by inverting a low opacity version of the clipsprite directly
below her seated bottom did not take account of those ' reflected' legs then appearing
say behind her back
The above screencap is of the famous shoe catching clip #9 from Anna Tatu - Lavish Lust
At the time, one way I overcame this for say in the example above, was by using a matching
partial background mask like the discrete one shown when running ET - FractalGarden007.scn
If you want to find that scene, it is contained within an old old archive
https://scenes.virtuastripper.net/ELECTRICAveNewUniMod10POVupdate.zip
As FG007 was originally optimised for closeup rather than legs, maybe
consider editing the settings for fractalgarden007.scn as follows:
animate: 23, PingPong, inexpo, pos, 0, 0, -533
- and under both of the clipsprite nodes to
sittingHeight: 526 //676