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마지막の글 - 페이지 #1790

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Weabul
Joined in May 2011
398 글

Frustration as a sport

iStripper에 관한 모든 것
February 8, 2015, 63 답변
@MrBeeKeeper said in a PM to me: Perhaps we need a sort of "Technicians section" or "Helping Hand" category in the Forum, 'cause official Help with its simplified FAQs is far from sufficient, and the new users have no idea first about for what all these "stickies" here and there are.

And my reply: You echo an idea proposed by Dorsai, and I have thoughts on this, too. Follow the "sport" thread again, for more ideas like this.

If you read between the lines of MrBee's PM, you will see other ideas embedded in his words not specifically addressed in my words following. Although a frustrated user myself, I can't think of everything and more input is required displaying other user's frustrations and suggested solutions as well. Thank you in advance for ALL suggestions from any source and anyone sharing our passion for Sport.
------

The database cannot be indexed. But an "Index" topic title can be created. This is the outline of my idea, still in infancy:

for help with this problem..................Look for this thread topic:
========================================================================
trouble with connections..................[/http:/thread topic here]
can't search the forums real good...http://www.virtuagirl.com/forumPost.php?foId=1&ftId=24659
Paypal is asking for a credit card.....www.virtuagirl.com/forumPost.php?foId=39&ftId=29265&forum_search=paypal#post462581

This list could be easily sorted Alphabetically, or in groups with sub-headings (for ease of use), in a worksheet off-line then posted (or reposted) until a good useable list exists. We only need a few topics to "get the user started" until his index (in the drop-down search box shown in the screenshot above) is built up from scratch.

An index topic can be set to point to any post, anywhere in ancient history, bringing past very useful information back into the lime light, thereby assisting not only new users, but the Triple Diamonds as well.

An index topic is a "work-around" in and of itself - producing an index to topics throughout the database. It may need updating from time to time as updates are introduced.

References to past features (removed from recent versions) can be indexed as well, for users preferring to stay with an older version of the software and wishing information about an older feature they may be as yet unfamiliar.
-----

Note that the term "new-user" can be interpreted in many ways.

We may need to include instructions on how to enter a thread topic into the drop-down box. You and I are well versed, but we forget quickly the early frustrations of new users as we learn our own "work-arounds" and such the like. We all know that backslashes and plus signs don't work, and post accordingly - new users need to know this up front.

Edit: sorry for all the edits. I was looking for clear language in this post, as not all users have English as their first language and (as I've discovered much to my own chagrin) my own slang can often be (and quite often still is) misleading or misinterpreted in the forums.

This work may seem daunting, and a new version of the forums may be coming down the pipe soon anyway, negating the very need for this index. But it really isn't that much work, and the benefits far outway the frustration, imho. After 15 years, I can't see this being an original idea, and I'm surprised it hasn't been already implemented. Maybe I'm missing something... Anyway, it makes for good sport.
ozbomber
Joined in Mar 2011
345 글

30 Points to Perfection

iStripper에 관한 모든 것
February 7, 2015, 227 답변
Update on Sunday, February 8th, 2015.

72 members have posted votes to date.

Latest spreadsheet is found using the following link:

https://www.dropbox.com/s/xx6d5fgcrx9tfej/30-PointPerfect%20070215.xlsx?dl=0

As promised last week, I have compiled a list of those members with unique model selections. I.E. no one else has mentioned that model. Formatting may be a bit rough. I have not named all girls from Classic or Desk Babes cards.

Member Pseudo No/uniques
BJlover.........1 Whitney Conroy
Marko2012.......1 Carmen Croft
Ullubu..........3 Leyla Black, Mia Hilton, Belle Claire
pduff1976.......1 Tina Kay
member84392371.10 Baby Nicole, Ally Style, Conny, 7c/d-series
Spiderman1804...1 Liliane Tiger
Bantu1..........1 Lyen Parker
Barley..........1 Blanca Brooke
zetheral........4 Billie Star, 3 d-series
Rita69..........1 Maggie
EverthangForev..1 Lindsay Olsen
UncleHGL........7 Charlotta, Jenny Appach, Nicca, 4 c-series
Rich55..........2 Maya Mai, Kayla
Moritz89........1 Myuki Son
kev1n2..........1 Lucky
TrRc84..........1 Alice Saint
rebailne.........1 Davon Kim
Vette99.........2 Elisa, Jennifer Max
mu6best.........1 Axelle Parker
darkcloud.......2 Jenny McClain, Lucianna
DonDigodon......3 Desk Babes
Stefnev1........1 Classic
spiderman101....3 Alyssa Reece, 2 c-series
MelisaFanAnita2.2 Classic Desk Babes
Astaroth999.....1 Tea
anonym79........2 Lena Love, Nicol Vanilla
Apasas..........5 Mai, Ting, Andie, Nesty, Pussykat
EdVonSchlegg....1 Carie
zzmaskers.......1 Mandy Match
superbear123....1 Lola Taylor
2manychoices....1 Classic
Sonder..........1 Jasmine Arabia
frito...........1 Amandine
RockinTheBoat...1 Kelly Black
horatio14.......2 Anna, Goldie
DiabolicKiwi....1 Katty
Weabul..........2 Zoe, 1 c-series

Weabul
Joined in May 2011
398 글

About VG File Structure - For new users

신회원 코너
February 7, 2015, 2 답변
default file locations (Windows 7, VirtuaGirl for PC 1.2.0.60):

C:/Users/[User-name]/AppData/Local/vghd (all vghd program and data files)

C:/Users/[User-name]/AppData/Local/vghd/bin (main programming)
C:/Users/[User-name]/AppData/Local/vghd/data (program data)
C:/Users/[User-name]/AppData/Local/vghd/models (model animation files)

C:/Users/[User-name]/AppData/Local/vghd/data/a#### (card data -VirtuaGirl)
C:/Users/[User-name]/AppData/Local/vghd/data/b#### (card data -VirtuaGuyHD)
C:/Users/[User-name]/AppData/Local/vghd/data/c#### (card data -DeskBabes)
C:/Users/[User-name]/AppData/Local/vghd/data/d#### (card data -VirtuaGirl Classic)
C:/Users/[User-name]/AppData/Local/vghd/data/e#### (card data -VirtuaGirl Interactive)
C:/Users/[User-name]/AppData/Local/vghd/data/f#### (card data -DeskBabes Interactive)
C:/Users/[User-name]/AppData/Local/vghd/data/emptyCollection (card bundle promotion)
C:/Users/[User-name]/AppData/Local/vghd/data/cache5 (program data)
C:/Users/[User-name]/AppData/Local/vghd/data/musics (user mp3 files)
C:/Users/[User-name]/AppData/Local/vghd/data/playlists (user definable within the program)
C:/Users/[User-name]/AppData/Local/vghd/data/scenes (user full-screen animation files)
C:/Users/[User-name]/AppData/Local/vghd/data/skins (user skin files)
C:/Users/[User-name]/AppData/Local/vghd/data/WebLocalStorage (program data)

C:/Users/[User-name]/AppData/Local/vghd/models/a#### (animation clips -VirtuaGirl)
C:/Users/[User-name]/AppData/Local/vghd/models/b#### (animation clips -VirtuaGuyHD)
C:/Users/[User-name]/AppData/Local/vghd/models/c#### (animation clips -DeskBabes)
C:/Users/[User-name]/AppData/Local/vghd/models/d#### (animation clips -VirtuaGirl Classic)
C:/Users/[User-name]/AppData/Local/vghd/models/e#### (animation clips -VirtuaGirl Interactive)
C:/Users/[User-name]/AppData/Local/vghd/models/f#### (animation clips -DeskBabes Interactive)
C:/Users/[User-name]/AppData/Local/vghd/models/demoa (program data)

Note: '####' are used as place-holders in this example
each card has a unique 4-digit number ranging 0001 to 9999
[User-name] will be different on everyone's computer
the slashes are all reversed here (editing in this forum is tricky)

Caution to moderators:
editing this post will remove all of the slashes if they are replaced with the more correct backslashes
Dorsai6
Joined in Apr 2013
3459 글

About VG File Structure - For new users

신회원 코너
February 7, 2015, 2 답변
The VirtuaGirl application stores its working data in two folders: data and models. Both have lots of subfolders. The data folder contains control information. The models folder contains the playable clips of the cards you've purchased. The majority of the subfolders in each of these two folders are named after a card and contain data for that card only. In addition to the cards you've purchased, there will also be folders for every card demo that has passed through your carrousel. The data folder also contains a number of special purpose files and folders needed to make the application function.

GOOD NEWS: If you damage or lose any of the contents of either the data or models folders, the VG application can rebuild them, but you may have to right-click the Synchronize with server button on the Advanced window of the Settings tab. Depending on the size of your collection, rebuilding could take a lot of time and there may be shortcuts available. If you have a problem in this regard, ask for help on this forum.

BEGINING ADVICE:

1. Unless you are critically short of space on your default drive, leave the folders where the application put them.
2. Don't try to change the contents of either folder until you are comfortable in using the basic features of the application.
3. It's OK to examine the files. Many of them will make sense when opened as simple ASCII files. Some are XML files and will make more sense if you have an XML reader. A few are binary files and can take days to decode. I know, I've spent days trying.
4. Keep an eye on the size of the Models folder. It will grow dramatically as you add to your collection. When it gets too large, you'll need to move it somewhere else. The VG application makes moving the models folder easy, but there are some tricks. Ask on the forum if you're not sure how to proceed.
Dorsai6
Joined in Apr 2013
3459 글

Frustration as a sport

iStripper에 관한 모든 것
February 6, 2015, 63 답변
Re: -with no f(0) folders, P2P won't work, at least not for transfering demos onto your neighbour's carousel.

It all depends. <grin> If you have demos in your f(1) folders, I'm pretty sure P2P will still work with those cards.


Re: If I mark a card with a heart (favourite), the program creates an entire new file on my hard drive to indicate this fact? Unbelievable. Ditto for disabling a card. That's crazy programming logic.

I'm a programmer. I wouldn't do it that way but it is a simple and effective solution. Essentially those files a flags and their cost is just a tiny amount of disk space. The alternative wold be a status file that would probably be harder to maintain.


Re: I wonder if the *overview.demo files are the transitions.

I don't think so. The transitions are in the models folder with an "it" prefix like e0028_it04_38912301.vghd I haven't yet tried to figure out what the numeric codes after the "it" mean.


Re: Why is there a demos.log file and how big will it get? What is it's purpose, and am I really ever likely to look at it?

There have been and still are some problems with the carrousel not working correctly. Totem added this file so we could better report a problem by copying out the relevant part of the log. I have no idea if there is an upper limit to its size.

Re: Carrousel

I and a number of others have requested that Totem modify the VG app so that a user can ***** cards of his choice into the carrousel. That way we can use the carrousel to preview a card before buying. I don't know if Totem has any plan to provide this capability. See the following threads:

Forum > Ideas > Suggested improvements based on version .53
Forum > Everything about VirtuaGirls > Preview before buying?
Weabul
Joined in May 2011
398 글

Frustration as a sport

iStripper에 관한 모든 것
February 6, 2015, 63 답변
@Dorsai6 Wow. I didn't expect so much detail. It's a lot to absorb all in one breath. You've gone to a lot of trouble. How in blazes did you ever figure all of
this out? Don't answer that.

Oh, I see. P2P depends on some of the files existing in the models folder.

----------------

For this dialogue, let me define a couple of terms for quick identification:
  • (f0) will indicate a models folder containing only the small data files (the demos, the P2P sharing, etc.)
  • (f1) will indicate a models folder containing all of the data after buying a card

This will abbreviate the speech and clean up any ***** in the following as I think out loud. I'm trying to figure out if removing all the f(0) folders will affect the performance of the software:
  • if I delete the (f0) folders, they get replaced next time the girl shows up on the carousel. The model appears as a grey silhouette on the carousel and the demo is downloaded.
  • if I don't delete the (f0) folders, when a girl cycles back to the carousel after a long *****, the software doesn't need to download the demo, because it's already there. No silhouette, no download - immediate playback.
  • if I delete the (f0) folders, and shut off automatic download demos, and shut off automatic play demos, I can save some space and only ***** having silhouettes permanently on my carousel, which I don't use anyway. It used to be a promotional tool, but it makes no difference now. The software can play no demos except the demos contained in the f(1) folders (the cards I own).
  • with no f(0) folders, P2P won't work, at least not for transfering demos onto your neighbour's carousel.

As a gold member (under 100 cards), if I were to quit now and go away, never to enter the site again; I could continue to use the software as a stand-alone and play all the clips that I own. I wouldn't need the (f0) folders, and I would never need an upgrade. Not that I'm planning this, but with 12,000,000 users I can confidently guarantee you someone else has, and another one is contemplating it. I wouldn't keep those empty folders if I didn't need them. They're always in the way, whenever I go looking for stuff with windows explorer. Users need to know this stuff.

---------------------

It's fairly easy to identify which card folders contain a card from the size of the data files. I've been a user for years, but haven't bought many cards. Consequently, I have a large number of folders with very little information in them (ie- I haven't bought that card yet).

Deleting the (f0)'s wouldn't save a lot of space anyway, but a new user might want to do this, considering the vast number of empty folders that exist. A user that will never buy another card might not want them either, even if she was active in the forums and very popular there and planned to stay active for years to come.

To the untrained eye they look like errors, just from their presence. If we decide to include any information about the use of file types in the help files, we had better include this info too.

---------------

If I mark a card with a heart (favourite), the program creates an entire new file on my hard drive to indicate this fact? Unbelievable. Ditto for disabling a card. That's crazy programming logic.

I wonder if the *overview.demo files are the transitions.

Why is there a demos.log file and how big will it get? What is it's purpose, and am I really ever likely to look at it?

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