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Scorsos mensajes - Pagina 356

  Forum

Zantiev
Da In Apr 2021
80 post(s)

Discussions for Scenes for Version 1.2.X Fullscreen Mode here

Tutto su iStripper
June 23, 2022, 5053 risposte
Hello Everyone! I just started to read this forum and I'm only on page 33 so If these questions have already been asked I do apologize and would appreciate a reference point to deal with my scene issues. I'm totally new to creating scenes and have submitted 8 of them all at once and realize after submitting them that I had a lot of mistakes in all of them in which I do profoundly apologize for. Sandi my gf warned me to just submit one at a time and I should have listened as I have spent the last month trying to fix each scene. I have no coding skills/knowledge whatsoever but I am doing my best to learn everything I can and I really luv creating scenes with the help of my gf.

I'm having problems with animating the water in my "Camping" scenes. I have managed to get both boats rocking as suggested but I had to recreate masks for under and sides of both boats to prevent the girls feet, hands or hair from being exposed. I tried experimenting using framebuffers but I'm still having problems with using them. Obviously I still don't quite understand how to use them properly but I would luv to understand how to use them more proficiently. I did resize the white boat slightly to compensate when trying to use a calm water shader but I'm having problems for some reason with using shaders. It seems so straight forward and I feel like a dumbass but I can't seem to figure out why the refraction shader is giving me such a hard time with this Camping scene???

I tried simply animating the lake water but you can notice the outer edges slightly moving which in turn creates these fine noticeable lines. I also tried using a refractor shader to get the water moving more naturally but I spent the last 3 days trying to get it to work properly and still had no luck. I know if the scene was simpler with a rectangular type of pool I would have been more successful but with the boats in the water and the grass in front of the tent opening blocking some of the water near the shoreline it is causing me all kinds of problems.

At the risk of sounding like a quitter I am really considering just leaving out the lake animation altogether for now until I truly understand how to use shaders but it would look so cool with the water moving to give those scenes some realism and to finish them so I can move on with fixing my other scenes.

Sandi took off to Calgary with her friend for the week and I had to stay back because of work so I miss her input and suggestions and I miss her Gimp skills as I had to learn how to use it beyond just the masking as I was doing. She does all of the graphical editing as she is still learning the in's and out's of the program and I can't seem to get rid of the grass in the opening of the tent without destroying the water section lol. What a mess I had made lol. It started off good but as I got into the shoreline It just looks ***** when I tried replacing the grass in the tent opening with the water lol.

Any suggestions would be greatly appreciated! I have studied every water scene I had and still no luck. The closest I came to finding a solution for this particular scene was "Nasashie's Waterfall" scenes but I just couldn't get it to work for me in my Camping scenes. The grass and the boat masks is causing so many complications but I would luv to find a solution if possible.

Also in another scene that I am also working on I was wondering if I can change the background picture in a scene with another background picture while the scene is still active (without restarting that particular scene) and creating a delay between each background pic as it appears? I am not quite sure how to time each background pic to appear in let's say 15 second intervals. I think inserting node's may solve this problem like when animating the camera to go in various locations but I still don't know how to add a timer for each pic to appear in a timely fashion and then repeat the whole sequence once all background scenes have passed.

I know I am taking on a lot on considering I'm a newbie to scene creations and have no coding experience but I find it best to learn all that I can in the beginning so that I can create cool and unique scenes in the near future. I realize after I had submitted all of those scenes that there is much more to just creating basic scenes. Maybe I am a perfectionist to a certain degree but I really want each scene to be as perfect as It could be not just for myself but for all members to enjoy without the need to make a dozen or so upgrades to each scene every single time. I sure learnt a lot from my rookie mistakes lol.

Thanks as all suggestions and/or solutions would be greatly appreciated!