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Last posts - Page 1808

  Forum

Wyldanimal
MODERATOR
Joined in Mar 2008
17194 post(s)

Share your FullScreen - Member Created Scenes here

Everything about iStripper
January 4, 2015, 2697 answers
This thread will be Strictly for the member created Scenes for Full Screen and the Screen Saver.

list of shared Scenes Thread
https://www.istripper.com/forum/thread/42492/1?post=626142

Scene Discussions can be found Here:
Discussions for Scenes for Version 1.2.X Fullscreen Mode here
http://www.virtuagirl.com/forumPost.php?&foId=3&ftId=27449&gotolastpage=1


My tutorial Thread - the Basics of How to get started creating your own Scenes
can be Found Here:

Full Screen Mode - Examples - Tutorials - Scene samples
http://www.virtuagirl.com/forumPost.php?foId=8&ftId=27410


Please don't post off topic.
Don't use this thread for Discussions, or tutorials.
Simply Post a Picture of your Scene(s)
along with the Url of where to Download it.

If time permits, I will try to keep these fist post updated with just the Links..

If you Are going to Create a Scene, Try to Follow a Standard Naming process, to Avoid Duplicate Scene names.

Decide on what your Scene Group will be called..
As simple as your name, your initials, your VG handle.
Put a Plus sign in front of it.
Then use a Space Dash Space Followed by the Name of the Scene

For Example.
Bill69 makes a scene called SunShine
He also makes a scene called Grassy Field
So he will give his Scenes the Following names.

Bill69 - Sunshine.scn
Bill69 - Garssy Field.Scn


To Share these Scenes Bill69 put them Both into a Zip
Bill69-Scenes-001.zip

This will display as a Group called Bill69
When the Group is Expanded by Double Clicking on it, you will see the Individual Scene Names.

I have webspace available if anyone needs a place to host their Scenes.
No Bells a whistles, no Fancy Web Page. just hosting space.

This link will list all Scenes available for Download.
http://scenes.virtuastripper.net/
https://www.VirtuaStripper.net/

this type of Link will be Just for a Specific Scene file
http://scenes.virtuastripper.net/Shades4.zip
https://www.VirtuaStripper.net/Shades4.zip

I also wrote a small App with ***** and Drop capability.
Open the App,
***** your Zipped up Scene file and Drop it on the App.
It will Upload it to the Hosting space.
If I ***** and Drop a zip file called Shades4.zip onto the app

The Link to Download that scene would then be:
http://scenes.virtuastripper.net/Shades4.zip
https://www.VirtuaStripper.net/Shades4.zip

Send me an E-mail if you'd like a copy of the App so you can upload and share your Scenes.
wyldanimal at deskbabes dot net

Remember, only posts a Picture of your Scene and the URL to Download it.
Let's keep this thread clean and dedicated just for the Links to Member created Scenes.
Thank you.

Just an Update..
I've added an SSL to the VirtuaStripper site.
When you Share a Scene you can now use
https://www.VirtuaStripper.net/SceneName

the Old Link still works..
Scenes.VirtuaStripper.net/SceneName
TheEmu
Joined in Jul 2012
7424 post(s)

Discussions for Scenes for Version 1.2.X Fullscreen Mode here

Everything about iStripper
January 3, 2015, 5054 answers
@EverthangForever

I did not actually set up TheEmusNest.eu with intention of it being a central repository, and to be quite honest I didn't really have anything particular in mind when I did set it up. However, I am more than happy for it become such a repository for the shaders, and, within reason, other full screen scenes that anyone would like hosted there - as long as it does not end up taking up too much of my time and there is no "mission creep" to other aspects VG or DB. This will be exacerbated by the fact that I will only have intermittent access to the VirtuaGirl site and from now on it may be three to six weeks between my visits to this forum. However, I will try to follow the discussions in this thread and will answer any questions sent as personal messages.

The naming scheme I use is essentially a way of imposing an order on the list of scenes as displayed by the VirtuGirl player's full screen settings page. " = " logically plays the part of a directory separator as does the first " - " which separates the "logical directory path" part of the name from the "file name" part. This scheme was adopted because the player takes little notice of the actual directories and no notice of their names.

I wish software did use the directory structure and showed a nice multilevel tree instead of the two level list it currently uses, or provided something like a Windows explorer window to browse for scenes. Certainly for the number of scenes I now have the current system is rather unwieldy - just the top level names spread over three screen heights and its only going to get longer. This makes enabling or disabling subsets of scenes clumsy. Perhaps scene "playlists" could be introduced.

The web site itself was originally conceived as being very basic, no more than a set of browse-able directories - which it still is once you get past the Home and Downloads page. However, the ***** and drop web site builder tool that came with it could not be ignored, so I spent a couple of hours putting together a nice looking front end using one of the predefined templates. I was astounded how good the end result was - but despite its professional look I have no intention of making it commercial in any way (though if someone were to offer me a lot of money I dare say I would take it).
EverthangForever
Joined in Oct 2009
4470 post(s)

Discussions for Scenes for Version 1.2.X Fullscreen Mode here

Everything about iStripper
January 3, 2015, 5054 answers
I support @HSS plea for fullscreen VGHD to be adapted to support or at least be portable with WebGL. The only reason I can think of why this has not happened, is that keeping it fullscreen was probably originally conceived as a way of preventing capture by folks of VG shows as movie files, however people especially gamers with Fraps etc. can probably do that already anyhow if they want to.

I'm enamoured of the notion of centralising all the shader toy VGHD adaptations in one place and am most grateful for TheEmu's effort to provide a 'home' URL for this to occur. In any successful future adaptations of shadertoys I can muster, I will try to rename accordingly so as to fit the systematic folder index approach TheEmu has provided with minimal effort required on his part, for inclusion in that listing. Once again, thanks for setting this up for everyone's benefit @TheEmu, and for maintaining it as non-commercial, and thanks to you & @Wyldanimal for commenting well (incl. showing the original code stroked out ) for any tweaks you guys make to enhance performance. You guys have truely made sharing a future joy !

@Wyld, said..'The 2nd iChannel1 has a music file as input....And perhaps there is also Texture1, Texture2 etc...'
You mentioned some time ago that the VGHDPlayer was not yet music responsive ( & we know ShaderToy currently is ). Is that 2nd iChannel & extra textures use with music beat a logical next step ? I hope so.
TheEmu
Joined in Jul 2012
7424 post(s)
TheEmu
Joined in Jul 2012
7424 post(s)

Discussions for Scenes for Version 1.2.X Fullscreen Mode here

Everything about iStripper
January 2, 2015, 5054 answers
@wangzukkk

I like the Star performer plus a backing chorus line. The result looks good.

A few very ***** points:-

You probably want to add "behindtable" to the list of clip types to deny for the "Clip" chorus line clip - otherwise you get performers sticking out through the platform. You should also probably add "accessories" to the list of things to deny - otherwise you get chorus lines with the occasional motorbike or armchair spoiling the general effect, and you might consider denying accessories for the main performer as well. It may be worth while adding "inout" to the deny lists so you don't get the performers walking on or off the stage.

Some work is needed on the reflection in the scene with just one large girl, but you seem to have handled it well in the other scenes.

In all but one of the scenes there is an error which causes the "toggle log" button to show next to the "show on full screen" button below the preview window. This is due to the declaration of the texture node

texture {
id: SceneMask
source: single/plan0.png
}

because you have no "plan0.png" file in your "single" directory. You should either supply the missing file or modify the scene not to use the SceneMask.

You only use one clipNameSprite, and this this is for the chorus line 's sprite. You should either use two clipNameSprites, one for each clip, and position them not to overlap, or switch the single clipNameSprite to reference the main performer.

Thank you for sharing the scenes. I like them.