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最后发帖 - 页数 883

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Number6
已加入 在 Oct 2010
3652 发布

Full Screen Logic BROKEN/Inquiry

关于iStripper的一切
January 24, 2020, 37 回复
OK - now I am completely bemused.

In the Background 2D scene folder I created a folder called temp.

I copied and pasted the .scn and the cache files to it. In the Background2D folder itself I renamed the *.scn files to *.old.

All the Background 2D scenes I had disappeared from the Fullscreen tab in the GUI which is as I expected.

I started iStripper playing in desktop mode with 3 small size models. I right clicked on one and launched fullscreen from the wheel. I did this several times with dfifferent models. Each time a random fullscreen launched correctly both 2D and 3D camera versions.

For the first *.old file created I renamed this to Background 2D.scn. The scene appeared in the fullscreen list and played correctly from there. I put iStripper back into desktop mode with 3 models and right clicked on one and launched fullscreen from the wheel. It started with a completely random scene. I tried this 15 or 20 times and each time a different random scene started.

I deleted this Background 2D.scn file and renamed another of the *.old files to Background 2D.scn and repeated the testing above. Again fullscreen launched from the model's wheels correctly with each scene being random and a mixture of 2D and 3D camera scenes.

I repeated this for the remaining *.old files (deleting the previouslu created Background 2D.scn. On all occasions fullscreen launched correcly.

I copied the original *.scn files from the temp folder into the main folder. All 4 variants of the scene were again available and each one played correctly when launched from the Fullscreen Tab in the GUI.

I again started iStripper in desktop mode and continued to randomly launch fullscreen using one of the "playing" models. I did this 40 or 50 times and each time fullscreen launched correctly with a completely random scene. Not once did the Background 2D.scn start.

As a finall test I quit and restarted iStripper and then repeated the fullscreen launch testing using the models.

I have been unable to get it to go wrong since and as I said at the start I am now somewhat bemused. by this.
Number6
已加入 在 Oct 2010
3652 发布
Number6
已加入 在 Oct 2010
3652 发布

Full Screen Logic BROKEN/Inquiry

关于iStripper的一切
January 23, 2020, 37 回复
@fitfan

I am not seeing exactly what you are seeing but there definitely seems to be something wrong with the selection of Fullscreen when sending a model from the desktop to fullscreen.

About 66% of the time it goes to the background 2D scene rather than random fullscreen scenes. In 20 "sends" to fullscreen it went to the Background 2D screen 12 times and a random dfiferent fullscreen 8 times. It doesn't start with the same picture everytime though (for me).

I have somewhwere in the region of 350 fullscreen scenes active so it going to Background 2D more than once in 20 attempts is statistically unlikely - let alone 12 times.

If I disable the Background 2D scene then it seems to work normally with the fullscreen selected being pretty much random and no obvious repeats.

There definitely seems to be something wrong. I don't often use the send to full screen from the desktop option. The last time was in the run up to Christmas and I was using it to get screenshots for the Advent Calendar artwork. Then I only had about 40 Xmas scenes enabled and Background 2D was disabled.

With regard to the wrong model being selected when it goes to fullscreen I have seen this occasionally. For some reason it selects a fullscreen scene where the playing model didn't have any suitable clips.

Normally if you play fullscreen by selecting one and starting it, it will always choose cards that have suitable clips.

Sorry I don't have an answer other than disable Background 2D for the present.

Try posting it in Bugs and Fixes. It may get noticed in there.
fitfan
已加入 在 Aug 2018
162 发布