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Durars mensajes - Página 319

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EverthangForever
De em Oct 2009
4469 post(s)

Discussions for Scenes for Version 1.2.X Fullscreen Mode here

Tudo sobre iStripper
November 5, 2022, 5053 respostas
Paste this part last...

clipNameSprite {
pos: -1055, 580
scale: 0.8, 0.8
hotspot: 0.5, 1
source: SecondGirl
color: 0.7, 0.2, 0.0 //orange
animate: 20 , Pingpong, Inoutsine, pos, 0, -1200, 0
}

light { // will be blue Spot Light
pos: 175, 245, -600
rot: 0, 0, 0 // rotate around Y 180 degrees. Flip Left to Right
ambient: 0.0, 0.0, 5.5
color: -5.0, -5.0, -5.0
blend: SRC_ALPHA,DST_ALPHA
animate: 10, PingPong, InOutSine, pos, 0, 2500, 500 // motion in Z
}

light { // will be blue Spot Light
pos: -175, 645, 600
rot: 0, 0, 0 // rotate around Y 180 degrees. Flip Left to Right
ambient: 0.0, 0.0, 0.0
color: -5.0, -5.0, -5.0
blend: SRC_ALPHA,DST_ALPHA
animate: 10, PingPong, InOutSine, pos, 1500, -500, 500 // motion in Z
}

sprite {
size: 7700, 3700
pos: -260, 720
rot: 0,0,0
source: MyMask
blend: true
}
light { // will be blue Spot Light
pos: 275, 845, -600
rot: 0, 0, 0 // rotate around Y 180 degrees. Flip Left to Right
ambient: 0.0, 0.2, 4.0
color: -5.0, -5.0, -5.0
blend: SRC_ALPHA,DST_ALPHA
animate: 10, PingPong, InOutSine, pos, -1500, -2500, 500 // motion in Z
}

sprite {
scale: 45.9, 45.9
pos: 1500, -702
rot: 0,0,180
hotspot: 0.5, 0.5
source: lights
color: 0,0,5.5
animate: 10 , Pingpong, Inoutsine, pos, 400, -1200, -550
blend: SRC_ALPHA,DST_ALPHA
}

sprite {
scale: 5.9, 15.9
pos: 500, 1002
hotspot: 0.5, 0.5
source: smoke
color: 1.,1.,1.
opacity: 2.0
animate: 10, PingPong, InOutSine, pos, 500, -800, 0
blend: SRC_ALPHA,DST_ALPHA
}
}
}
EverthangForever
De em Oct 2009
4469 post(s)

Discussions for Scenes for Version 1.2.X Fullscreen Mode here

Tudo sobre iStripper
November 5, 2022, 5053 respostas

logo: multi/small_logo_bare_elegance.png
splash: multi/large_logo_bare_elegance.png
text: address.txt
// Modified to show model names @ ET
clip {
id: LeftGirl
deny: inout, top, table, accessories, cage, pole, glass
nameGlowColor: 1, 1, 1
}

clip {
id: SecondGirl
deny: inout, top, table, accessories, pole, cage, glass
nameGlowColor: 1, 1, 1
}

clip {
id: ThirdGirl
deny: inout, top, table, accessories, glass
nameGlowColor: 1, 1, 1
}

framebuffer {
id: Clip1A
source: LeftGirl
shader: antiAlias.fsh
nameGlowColor: 1, 0, 1
}

framebuffer {
id: Clip2A
source: ThirdGirl
shader: antiAlias.fsh
nameGlowColor: 1, 0, 1
}

framebuffer {
id: Clip3A
source: SecondGirl
shader: antiAlias.fsh
nameGlowColor: 1, 0, 1
}

framebuffer {
id: Clip4A
source: FrontGirl
shader: antiAlias.fsh
nameGlowColor: 1, 0, 1
}

framebuffer {
id: Clip5A
source: FrontGirlRight
shader: antiAlias.fsh
nameGlowColor: 1, 0, 1
}

texture {
id: back
source: multi/bare_elegance_fond_dark.png
}

texture {
id: MyMask
source: multi/bare_elegance_stagefront.png
}

texture {
id: MyMask2
source: multi/bare_elegance_fond_dark_stools.png
}

////////////// smoke
framebuffer {

id: smoke
size: 500, 500
quad {
size: 500, 500
hotspot: 0,0
shader: smoke.fsh
}
}

////////////// lights on the floor
framebuffer {
id: lights
size: 450, 550
quad {
size: 450, 350
hotspot: 0,0
shader: lights.fsh
}
}

camera {
type: 3D
angle: 15.5
pos: 0, 250, 4450
target: -450, 420, 0
ambient: 0.1,0.1,0.1
animate: 10 , Linear, easeInoutsine, angle, -1.5
animate: 20 , Pingpong, Inoutsine, pos, 600, -1200, 0
animate: 20 , Pingpong, easeInoutsine, target, 0, -1125, 0
animate: 25 , Pingpong, Inoutsine, target, 200, 0, 0

sprite {
size: 7700, 3700
rot: 0,0,0
source: back
blend: true
}

sprite {
scale: 25.9, 25.9
pos: -600, 2602
hotspot: 0.5, 0.5
source: lights
color: 0.,1.5.,1.0
animate: 10 , Pingpong, Inoutsine, rot, 0, 0, 0
animate: 10 , Pingpong, Inoutsine, pos, 800, -600, -550
blend: SRC_ALPHA,DST_ALPHA
}

sprite {
scale: 35.9, 25.9
pos: 1200, -702
rot: 0,0,0
hotspot: 0.5, 0.5
source: lights
color: 0,0,5.5
animate: 10 , Pingpong, Inoutsine, pos, 400, -200, -550
blend: SRC_ALPHA,DST_ALPHA
}

sprite {
scale: 45.9, 35.9
pos: 1200, -802
rot: 0,0,20
hotspot: 0.5, 0.5
source: lights
color: 0.,5.45,0.5
animate: 10 , Pingpong, Inoutsine, color, 0, 5.0, 00
animate: 10 , Pingpong, Inoutsine, pos, 1500, -2200, -550
blend: SRC_ALPHA,DST_ALPHA
}

//------------------------------ model shadow
//------------------------------ smoke left
//////////////////////////////// right girl

light { // will be blue Spot Light
pos: 1275, -545, -600
rot: 0, 0, 0 // rotate around Y 180 degrees. Flip Left to Right
ambient: 0.0, 1.0, 0.0
color: -5.0, -5.0, -5.0
blend: SRC_ALPHA,DST_ALPHA
animate: 5, PingPong, InOutSine, pos, 0, -500, 500 // motion in Z
}

//------------------------------ smoke right
sprite {
scale: 2.7,2.45
pos: 1220, 362
hotspot: 0.5, 0.5
source: smoke
color: 1.5,1.2,1.2
blend: SRC_ALPHA,DST_ALPHA
}
//////////////////////////////// foreground mask
//////////////////////////////// yellow lights

clipSprite {
hotspot: 0,0
pos: -255, 680
rot: 0, 180, -1
source: Clip2A //deepest model
standingHeight: 1515
sittingheight: 950
//----color: 0.1, 0.7, 0.1 //green
material: true
animate: 15, PingPong, InOutSine, rot, 0, 0, 2
}

clipSprite {
hotspot: 0,0
pos: -455, 740
rot: 0, 180, -1
source: Clip1A //mid depth model
standingHeight: 1615 //1610
sittingheight: 1050 //950
//----color: 0.0, 0.35, 0.9 //blue
material: true
animate: 30, PingPong, InOutSine, rot, 0, 0, 3
}


light { // will be blue Spot Light
pos: -105, 145, 600
rot: 0, 0, 0 // rotate around Y 180 degrees. Flip Left to Right
ambient: 0.0, 0.0, 5.5
color: -5.0, -5.0, -5.0
blend: SRC_ALPHA,DST_ALPHA
animate: 10, PingPong, InOutSine, pos, 0, 200, 500 // motion in Z
}

clipSprite {
hotspot: 0,0
pos: 355, 780
rot: 0, 180, -1
source: Clip3A //front model
standingHeight: 1715
sittingheight: 1060
//---color: 0.7, 0.2, 0.0 //orange
material: true
animate: 30, PingPong, InOutSine, rot, 0, 0, 3
}
clipNameSprite {
pos: -1055, 280
scale: 0.8, 0.8
hotspot: 0.5, 1
source: ThirdGirl //rear
animate: 20 , Pingpong, Inoutsine, pos, 0, -1200, 0
color: 0.1, 0.7, 0.1 //green
}

clipNameSprite {
pos: -1055, 440
scale: 0.8, 0.8
hotspot: 0.5, 1
source: LeftGirl //middle
color: 0.0, 0.35, 0.9 //blue
animate: 20 , Pingpong, Inoutsine, pos, 0, -1200, 0
}