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Ostatnie posty - Strona 717

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Stanston
Dołączył: Aug 2018
3160 post(y/ów)

Cartes spéciales

Wszystko o iStripper
August 23, 2020, 135 odpowiedzi
Maybe that is a hughe Mistake, and definitely some Users will ***** me for Sure after that.
But i can live with that, because this could be a massive Trigger for the one or the other.
It's not offending to you or to you, but i have the Feeling to do that, even if here is the wrong place for that.
But i definitely know that i'm not alone with my thoughts, for sure.
And if i'm alone with that, then let me know if i'm wrong with that.
The following things were happening in the last couple of days.

"WTF the Card is not Downloading"
https://www.istripper.com/forum/thread/45480/1
Sure, but for the Moment i'm ignoring the other over 4000 Cards in my Collection,
because it depends all on that one Card right now ... of course.

Somebody want, that i should Kiss his Ass,
https://www.istripper.com/forum/thread/45500/2#post676577
because he was not be able to open up a Webbrowser, which is in my Opinion not a big Issue.
NO it has to work in the Fucking GUI, it has to, there is no other Way.
Guess what @JonnBGood drop your Pants down 💋

The next Situation.
https://www.istripper.com/forum/thread/45512/1
I can see two hidden Cards on an Image, but i can only win one Card.
And further, asking for a small Gesture because of an technical Issue
during the Holiday Times for most of the Teammembers at the Moment.
Because we are talking to Robots which are 24/7 here for us.

I want more Discounts and Status Privileges.
https://www.istripper.com/forum/thread/45465/1
Because i have already all Shows, i have already a Premium Account and maxed out all possibilities.
But i WANT MORE, because only when i can get more i'm satisfied.

Last but not least we have this Topic here, where i can only Read,
"I'm a loyal Customer, so Show me your Love"
Otherwise i will Destroy iStripper, because when i can't get what i want, then Nobody shall get it.
Guess what, Totem was already aware for your Loyalty.
https://www.istripper.com/forum/thread/45282/1
But obviously that is still not enough.

So far so good for my Rant, and i will not say that Totem is not without any Mistakes,
because everyone of us is making Mistakes. Like for myself now with my Post here ... maybe i will see.
Further i'm not speaking for Totem, but everyone should look on his own,
before he/she is attacking/pleasing or whatever someone else.
Otherwise we have the Situation that we are Smashing each others Heads,
but at the End we are standing again with the same Problems from the Beginning.

The User @Teliko36 made a Suggestion for Gwen Gwiz for iStripper couple Days before, and i was Visiting
her second Talk Chanel and watched some of her Videos.
And i found this here very very Mind Opening Video.

https://www.youtube.com/watch?v=KXiJ9vvjsmo

Gwen has such a wonderful Soul and when you, Dear Ranter, Yeller, Complainer and *****
are not be able to Understand what Gwen is saying to You in this Video, then i have to say:

Totem is not without Mistakes for sure, but you are looking on the wrong place for Mistakes,
that is for Sure.

edit:
Be happy about what you have, not what you could get eventually.
Look on yourself, don't care about the others or their Mistakes, because at the end,
every Decision in your Life could be the last one.
Enjoy every Moment in your Life, and not possibly unreachable Situations.
When you Live the Moment, you will get what you Wish.
When you Hunting the Moment, you will pass the Beauty of Life.

Thanks for Reading.
stefnev1
MODERATOR
Dołączył: Jul 2008
17207 post(y/ów)
TheEmu
Dołączył: Jul 2012
7424 post(y/ów)

Discussions for Scenes for Version 1.2.X Fullscreen Mode here

Wszystko o iStripper
August 23, 2020, 5063 odpowiedzi
I have no idea how to fix this. I use GIMP to edit my backgrounds, but it doesn't happen with all of my scenes. I'm wondering if it has to do with the source photos that I acquire from the Internet? Anyone know about this?

I am not sure but I think that the problem is, as you surmise, due to the source photos. I am sure that there will be some way to fix it up using GIMP, this might be an option when you export to .png or .jpeg - or failing that create a new blank image and paste the old one into it. But other than cluttering up the log I don't think that there are any ill effects.

As far as the stream of frame overflow messages are concerned I can't remember if these used to occur before the recent change to using QT5. As long as the the overflows are not too large there is not much of a problem, things jut run slightly slowly. However, I have had experiences at work where if a simulation overran its allotted time step it would log a message which was normally no big problem - but in some pathalogical cases the act of logging a message was just enough to mean that the next time step would also overflow and this could continue for a considerable time (this was really a bug in the simulator infrastructure, but it took quite some time to persuade he implementors that this was the case). I wonder if the same may be true here - though I think there would be even more frame overflow errors if it was.
TheEmu
Dołączył: Jul 2012
7424 post(y/ów)

Discussions for Scenes for Version 1.2.X Fullscreen Mode here

Wszystko o iStripper
August 23, 2020, 5063 odpowiedzi
@Grabandt

I don't know what the "Unknown palette role" warning is about, but as they occur when the program is started(as indicated by the preceding New Session message) I would guess that they are is due to an error a skin description. At most these may result in something not be coloured quite how it was intended.

The "Known incorrect sRFB profiles" warnings occur when the program (in particular part of the QT toolkit it is built on) encounters a jpeg or png image that it thinks has something wrong with it - however it manages to overcome the problem so it is not a problem.

I have no idea about the meaning of the "No I&D device found warning".

The bunch of messages tagged with "Scene::dumpOpenGL" seem simply to be informational messages regarding the GPU. The only thing odd is that they are flagged as warnings rather than simple informational messages. They certainly do not represent anything that needs to be warned about.

The "Unknown node property" messages relate to genuine errors in the .scn file. In this case it looks like a type: and three ambient: clauses have been used in places where they are not valid. Some errors like this occur due to using features that were valid in a very old version of the software and the scenes have not been updated to get rid of the old features. But I don't think that is the case here, it looks more like a simple attempt to set a property for a node that does not support that property. I am pretty certain that the software just logs the message and then simply ignores the attempt to set the property. This is probably done in the QT toolkit rather than in Totem's own software, though Totem's software may well be ignoring an error indicator returned by that toolkit (but there is not much they could do anyway other than perhaps give a more visible indicator that a problem had been encountered).

The "Decode overflow" errors mean that it is taking slightly too long to fully render the scene - i.e. your system is not quite powerful enough to render the scene at the nominal frame rate. This can be improved by simplifying the scene or reducing the size of the animated items in it - i.e. giving your system less work to do.



sh42n81
Dołączył: Apr 2008
507 post(y/ów)

Discussions for Scenes for Version 1.2.X Fullscreen Mode here

Wszystko o iStripper
August 23, 2020, 5063 odpowiedzi
@Carstrip

I'm now making scenes with no more than 4 shows in them (3 is best) to stop this happening, especially those with lower powered systems, they wouldnt even play 😕

tbh, Although I like a lot of your scenes, I have been known to go through and cut the number of models in half. Not only is 6 models too much for my computer, it's too much for my brain. 3 or fewer is good to me. That said, I just finished a scene that I spent all day building, which absolutely needs 6 clips to make sense. 😀

(Cabin Fever (3 + TV on) is running right now. Going to check CPU usage and the log....so it's using about 8% of my CPU and 300MB of memory. Those decode errors are constant and looks like it just happens on every scene. I'm using an HP Z400 workstation from 2009 with 2 Xeon CPUs, 9GB of RAM, and a NVIDIA Quadro NVS295 graphics card on Windows 10.)

For me, the best gauge of a scene's performance is: does it run without bogging down, and can I perform other tasks while it does? If it works on this PC and the even older Dell in my living room, especially on Linux/Wine, it should be fine on most any rig.

I do also have performance trouble with some of @TheEmu's scenes that makes them unplayable. He builds very complex scenes which are too much for a PC that even struggles with the "fire" and "water" scenes that come packaged with iStripper. I think certain shaders must create a higher CPU load than others.

Also, it's not just the number of clips: if you have 6 clips in a scene, and all of them have a shadow (or 2), and a reflection, then you're really asking the GPU to render as many as 24 clips simultaneously!