EndlessShaders2This is the
only way I want to use Totem's Fullscreen player these days.
Here, shader backgrounds are rendered within other fragment shaders.
I have posted some pointers here in the discussion thread because iStripper.exe
seems not yet stable enough to run for long periods using
@WA 's Random Shader
Automatic Scene Timer.
If the screen freezes while using the Random Shader timer .. iStripper has crashed,..
In order to get out of a 'frozen' screen..
Right click, escape key (ESC), Left click..wait..then choose to 'close the program'.
To avoid frequent iStripper player crashes, I suggest just don't use the timer right now.
Right-click manually at suitable intervals around 20 seconds or more to change scenes.
To exit Fullscreen, use your mouse left click as usual.
@WA 's Random Shaders app runs best if it is running BEFORE iStripper starts.
Applying the above techniques gives me the most stable (longest) uninterrupted
performances. With my semi-potato PC, the shows can last around one hour.
Some times you get a black background screen indicating an uncompiled or too dark shader.
The black should pass when the next scene initializes..a little patience can help you a lot here ;-)
We have always been able to use
random 2D textures as backgrounds in Totem's OpenGL platform, however thanks to
@Wyldanimal 's Random Shaders.exe it is now possible to do similar with fragment shaders to create intricate
moving & immersive new backgrounds Please report any faults & fixes here. This Project is now completed - thanks for watching ;-)
https://www.istripper.com/forum/thread/29408/87?post=802498
iStripperに関する全て / Share your FullScreen - Member Created Scenes here
EndlessShaders2 Here is an update to my efforts with @WA 's work started over two years ago. These presets randomly render two or more shaders in the same scene 26 scenes are included here. These cont...