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Derniers messages - Page 1800

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TheEmu
Inscrit en Jul 2012
7424 message(s)

Share your FullScreen - Member Created Scenes here

Tout sur iStripper
21 January 2015, 2695 réponses
Over the last couple of weeks I have been adapting more shaders from ShaderToy.com and also from GlslSandbox.com. I have just uploaded these to TheEmusNest.eu where you can access them from the downloads page.

There are now over of two hundred adapted shader scenes. These have been derived from approximately 160 shaders from ShaderToy.com and 30 or so from GlslSandbox.com. As a result of this large number of scenes I have had to slightly reorganise the directory structure and filenames used for them - otherwise the list of scenes on the VGHD Fullscreen setting page becomes to long.

Several of the shaders really hammer the GPU and may result in slow or jerky animations. In some cases I have provided alternate "quick" versions which either use fewer iterations in the shaders (but produce degraded results), or only render the shader output to a portion of the screen, or both. In a few other cases I have provided other alternatives.

These examples now include many that use texture inputs to the shaders. This has been done in such a way as to not require the "hacks" to the shader code that I previously used. The texture inputs may be an image, a clip or a clip name.

Explanations of how to adapt further scenes can be found in the sources, and in their accompanying "long description" file. However, I have not yet properly described how to use the .scn file to connect the texture sources to the shader inputs. I will only have access to these forums for the next two or three days but I hope to be able to provide the missing information during that time.


When I first uploaded the GlslSandbox scenes I inadvertently made a mistake and had misspelled it internally as GslSandbox. The scenes all worked but reported an error because the "short description" could not be found. I have just corrected this.
charliefoxtrott
Inscrit en Jun 2009
114 message(s)

Frustrating: Player Functionality

Tout sur iStripper
21 January 2015, 8 réponses
Dear Totem-Team,

I am really excited about the 3K shows - thank you for the amazing quality of the new collection!

On the other hand I am getting increasingly frustrated with the new version, especially about the player handling the shows: progressive hotness does not work, shows get repeated, sometimes even the same show over and over again, player only plays the same shows in Deskbabes ...
I therefore downgraded to version .34 so I can use Starryks Playlist manager in progressive hotness mode. I nevertheless keep buying the new shows, because of the first week discount. But then, installing the new version for getting a peek on the new collection, then reinstalling the old version for making the playlist manager to work gets increasingly annoying.

I therefore would like to ask: Could you please develop the feature that is necessary for user-made addons to work (I think it is called "player reads registry")? This feature gets pushed back with every new upate.
Plus I even wonder: Why can't a basic feature like progressive hotness be made to work in the first place? Why are player made addons even necessary? Is the programming for player functionality really that difficult?

So, Totem, please, do something about better player functionality, make progressive hotness work in the right way. Or at least, make it possible that user created addons continue to work with the new version.

Thank you and have a nice day,

Charliefoxtrott