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Last posts - Page 798

  Forum

wisc4fun
Joined in May 2020
113 post(s)

Dorsai's Playlist Generator

Everything about iStripper
May 6, 2020, 80 answers
Is anyone using the clip timing function of the Playlist Generator? In version 2 I tried to capture the play time of clips because the algorithm I was using was not always accurate. For a while I used this capability myself, but discovered that measuring the play time of a clip through my application had a lot of randomness too. Also, this capability only works correctly in small mode when only one card is played at a time. It also works for large mode, but I have never tested it for full screen.I'm considering removing this capability from the Playlist Generator because it's a maintenance problem. I'll either remove it completely or retain the ability to manually enter a more correct playtime. If I do the latter, I'll retain the ability to export and import playtimes, but with much simpler logic.There is also a capability of maintaining a log of clips played. This too has limited value. In particular, it doesn't capture all the clips played when multipe clips are play in small mode. For a while I found it to be a useful debugging tool, but I haven't used it from more than a year.Is anyone using the log capability?Would anyone have a problem if I removed both of these capabilties?

Brand new to all of this. The play time is something I am glad is there. What I am looking for is basically a way to see all up which model and which card are played the most to least and how much time.

My clip playlist manager tab also is just showing completely blank. I tried adding inside the program or importing a saved playlist and neither work.
orclover
Joined in Jun 2012
1404 post(s)

Achievements: It ain't gunna happen.

Everything about iStripper
May 6, 2020, 311 answers
I'm not answering to anyone in particular, but...

I bet they (=Totem) are already regretting ever releasing these achievements :) All these disgruntled messages over something that doesn't matter really. The achievements don't give you any benefits regarding membership or purchases of cards, but for some reason getting them does seem to be surprisingly important for many people. For fun I tried a couple of times to get 4:20 and First to buy, and failed, and that's it. No ***** done :)

I understand collector mentality, I'm one myself, but fortunately I regard these badges as one very ***** addition to everything that is about being iStripper customer.

But I do love the design of the badges! Many of them look really great.

If these achievements at some point in the future become a kind of membership "level" with benefits / special treatment, then having them would mean something completely different, of course.

They would certainly rather be criticized for achievements or gambling games than the actual product, which has had a rough start to 2020. I would much rather they put money into better talent, fixing card quality, and new props or settings rather than paying a ui specialist or coder to design new cutting age gambling games or badges. I hope people realize that they took casting money and spent it on these superfluous activities while we get girls who won't even show full nudity week after week. I have 2000 cards to enjoy but there is no way that the current group of girls is going to entice new buyers, which can only be bad for totem and those of us who enjoy a high quality product.
arise77
Joined in Mar 2008
431 post(s)

Scratch game complaints

Everything about iStripper
May 6, 2020, 256 answers
At the last scratch game, since Kaiju replied on this thread, I asked him in a private message why as a triple diamond member my results were so bad (No SEC, unwanted 720p & 1080p cards for double almost triple their normal price). It seems he didn't understand my question. Despite the numbers I presented he insisted that this never happens and said I should "believe him" this was advantageous for me. He basically told me when I pay 25 credits on average for a card worth 8.8 (and that I don't even want) was "a huge bargain".

It seems from his answer they don't take into account many factors when they design these games. Every edition many bugs are reported.

Scratch game is probably advantageous for new members building their collection, who plan to get all the cards.
From what maxed-out members posted on the forum, this edition was advantageous for them, because they got the SEC and extra credits.

All other members are wasting their time and credits on the scratch game, because it is not designed for us to win SECs.

I'm asking @Totem, what's the point in me playing if I can't get an SEC (main reason for playing) and I get mostly lower quality unwanted cards for more expensive than what they are worth?

As other members have suggested before, all members who are between new and maxed-out members are the ones paying for this promotion. If we stop taking part in this, Totem will have to improve this game to make it worth it for us.