Age Verification
This website contains age-restricted material including nudity and explicit content. By entering, you confirm being at least 18 years old or the age of majority in the jurisdiction you are accessing the website from.
I am 18+ or older - Enter
I am under 18 - Exit
Our parental controls page explains how you can easily block access to this site.

Last posts - Page 1662

  Forum

HombreSinSombra
Joined in Oct 2010
6382 post(s)

Discussions for Scenes for Version 1.2.X Fullscreen Mode here

Everything about iStripper
July 19, 2016, 5087 answers
Not wanting to double-post anything, I thought it best to come here.

@Grabandt requested a Pool Party type of scene so... I made one. Basic stuff really. I took a static background image that Grabandt provided and I cropped/resized it to 1920 x 1080 or 16:9 ratio. So far so good. I then tried numerous ways to make the girls look like they're really in the pool. As I said in his other thread, not a simple task :(

So, I made a mask image of the lower part of the background, cutting out the water and reflected the 2 models' clipSprites, hoping to make it look more natural and no reflections on the pool's tiled area. (BTW, I'm intending to try a couple of shaders to make the reflections 'jiggle' around a little so it looks more realistic. Bear with me on that :) )

My problem is, I can't for the life of me figure out where to put the Mask code so that it covers the poolside tiling and the reflections only show in the water.

It's been a while since I made a new scene and I've gone thru the PPS .scn code, ET's stuff, No'6's stuff. I thought I'd done it all correctly :(
Anyway, I've triple checked my file naming and all seems to be correct.

Here's the scene code...


clip {
id: Clip Left
allow: behindtable
}

clip {
id: Clip Right
allow: behindtable
}
////////////////////////////////////////////////////////////////////////////////
texture {
id: Pool
source: Images\Pool Party1.jpg
}

texture {
id: Mask
source: Images\Mask 1.png
}


////////////////////////////////////////////////////////////////////////////////




camera {
type: 2D
pos: 0, 0
size: 800, 450

//Background
sprite {
pos: 0, 450
hotspot: 0, 1
source: Pool
opacity: 1.0
size: 800, 450
material: false
blend: false
resolution: 20
}

//Left Model Clip
clipSprite {
pos: 160, 340
source: Clip Left
standingHeight: 320
resolution: 20
material: false
}

//Left Model Clip Reflection
clipSprite {
pos: 160, 340
source: Clip Left
standingHeight: 320
opacity: .1
Rot: 180,0,0
}

clipNameSprite {
pos: 160, 400
scale: 0.25
hotspot: 0.5, 1
source: Clip Left
}

//Right Model Clip
clipSprite {
pos: 620, 340
source: Clip Right
standingHeight: 320
resolution: 20
material: false
scale: -1, 1, 1
}

//Right Model Clip Reflection
clipSprite {
pos: 620, 340
source: Clip Right
standingHeight: 320
opacity: .1
Rot: 180,0,0
scale: -1, 1, 1
}
clipNameSprite {
pos: 620, 400
scale: 0.25
hotspot: 0.5, 1
source: Clip Right
}

sprite {
pos: 0, 450
hotspot: 0, 1
size; 800, 450
source: Mask
}
}


Any help would be much appreciated, guys. I'm tearing out my hair here!

A snap of the scene...