Discussions for Scenes for Version 1.2.X Fullscreen Mode here
Everything about iStripper
March 14, 2017, 5102 answers
I would like to talk a little about the gaming scenes being remixed here:
One of the challenges presented by using random selection of textures from open texture directories is how to avoid showing the final outcome until the end of the .scn
Peeps are deductive beings, so will look for ANY association to predict the final result before it happens. I realised this halfway through remixing @TheEmu's carousels into the roulette wheel scene. Unequal symmetry of disks or models' actions which point to an outcome are important to eliminate in gaming as far as possible while the .scn runs.
To that end, I have extended the carousel roulette remix into 4 scenes ( just now, via the last tiny update) showing in the remmed out comments, how each varies. Its a simple thing to take time to // comment and reupload, however code comments make a world of difference to a new remixer coming to grips with understanding any code better. Boundless thanks to @TheEmu for documentation heaven here..and I apologise for my past briefness in this regard however I will make an effort to include more specific comments in .scn remixes in future, where relevant, and I hope others do that too.
I am not sure how random a sequence of fullscreen scenes can be run using the current version of iStripper, however I hope @Team note, any additional layers of randomness besides open texture directories would be welcome in constructing, grouping & playing these type of gaming works.