@VincentSnyder hi
😉For each model clip in a .scn you can set what will play
(standing or sitting) using the allow or deny parameter
in each clip node. I tend to avoid using 'allow' as it seems
to be very specific to selecting clips for what you list after it.
Under the Clip: node..
Its a bit tricky because Totem only allow using certain terms
for this and neither 'sitting' or 'standing' are used.
Sitting uses 'table' which includes 'fronttable', 'behindtable'
unless you directly specify to deny use of these.
Standing is what remains after you apply..
deny: table, cage, top
and this includes using pole unless you include that in deny:
In the clipsprite node you can adjust the SittingHeight (in pixels)
&/or the StandingHeight
For SittingHeight I usually adjust the model size to accomodate
a taller model like Verena Maxima in kneeling pose
For a StandingHeight I usually adjust for her being in front of a pole.
Example:
clip {
id: Clip
//allow: table, pole
deny: top, inout, cage
nameGlowColor: 0, 1, 1
}
camera {
type: 3D
angle: 45
pos: 0, 0, 1272
clipSprite {
pos: 0, 205, 700
sittingHeight: 290
standingheight: 365
resolution: 20
scale: -1.0, 1.0
source: Clip
}
}