Discussions for Scenes for Version 1.2.X Fullscreen Mode here
iStripper에 관한 모든 것
June 14, 2015, 5051 답변
@Number6 downloaded again and all is working fine..your interest in applying uniforms spurred me on to same however in @The Emu's recent Complex functions series of tunnels. After much searching for that 'sweet-spot' combination of uniform Complex Functions shader settings, I've settled on some that appear kindest to the type of sampler2D textures i already have. I'll finish documenting the SCNs and making some tribute splashes for @TheEmu and get em up on share 😉.
@TheEmu, thank you is not enough, for this latest from you. I've never been so gob-smacked, so inspired by the sheer beauty, brilliance and intricacies of shader, as I have with your latest offering... Just one question..Is the sequence of display of the 71 complex functions (..beyond the first one) always in the same ordered sequence or can it be made to be random ?
Edit: Initially I had started out with uniform ColourScheme 12 - Texture based colourisation based on polar components (r,theta) because this was producing more interesting larger complex forms in the scene, it was running slower and had less gaudy bright flashing patches, however in the end, I had to revert back to ColourScheme 10 texture based coloring with tile flipping, because the loss of small detail at the outer edges of x and y axes was becoming too noisy & fractured.