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DANO70
Joined in Feb 2008

741 post(s)
April 9, 2018 (edited)
All right ladies and gents...Some basic remixes of some of my favorite scenes as well a rework/name of the Global warming scene earlier and a Halloween scene I never put up when the Halloween threads went a little south. There are 2 duplicate scenes of a Tunnel scene and the Le Voyeur scenic remix because they both use random images so you can swap the scene to change the background if you have just the 2 enabled with right mouse click. A lot of the images used were taken from the original creators scenes they did and I just modified them. So credit for them goes to those great creators. Again inout clips are in most so it's suggested to disable the screen edge per card or add the deny perameter. Enjoy everyone !


https://www.dropbox.com/s/wq8d4z75c4ymvh1/D7%20REMIX%20MISC%2001.zip?dl=0


Please discuss/comment on in the "Scene discussion thread".
DANO70
Joined in Feb 2008

741 post(s)
April 20, 2018 (edited)
@JayZ971

A update/request for you sir. This is the INVASION scene from above with the simple addition of the lower planet. Also a version of the swing and standing/table scene to include the lower planet as well. I thought of using random images for the planets but since some would be rather odd together I didn't, so there are separate images in the "images" folder for changing the planets used for anyone with some basic text editor know how, just rename them in the .scn file to your preferred images (see center image attached) Enjoy.


https://www.dropbox.com/s/0q54zekzmc9tl32/D7%20INVASION%202.zip?dl=0


Please discuss/comment on in the "Scene discussion thread".
EverthangForever
Joined in Oct 2009

2429 post(s)
April 28, 2018
April 29
Sampler textures rendered on FG034 with the Venice shader
by Reinder Nijhoff. I like the different light effects as
this show progresses, so thought it be good to share.

ET -FractalGarden033 continues on from the earlier using
different frag shaders for table/floor shows and
open directories for more random surprise mixes.
I've included the recent LunarPuPs from his FWF thread there.

Remember to merge existing folders and overwrite all during
extracts direct to your ../scenes folder. Zipsize = 8.01 MB

http://scenes.virtuastripper.net/ET_FractalGarden33-34.zip
EverthangForever
Joined in Oct 2009

2429 post(s)
May 1, 2018 (edited)
May 01
Made some necessary adjustments to ET - FractalGarden033.scn
    corrected substrate sprite for clouds shader opacity to zero
    which reduces the ice cave shader from being overly 'bright white'

    corrected alignment pos for all sprites & tweeked the animations to suit.

    For those who don't want to redownload the updated archive, but just copy &
    paste the .scn, I will attempt to put the code for it in discussion thread

http://scenes.virtuastripper.net/ET_FractalGarden33-34.zip
EverthangForever
Joined in Oct 2009

2429 post(s)
May 4, 2018
May 04
Added ET - FractalGarden035 series of scenes. Features standing
& swing work using a slowed mod of Syntopia ~ Menger Journey.fsh

Also added ET - FractalGarden031carchro.scn where I used a
horizontal pole sprite as a floor for a scene & where the model
reflection is confined to that pole using a nesting quad.

Includes also some sprites useful to other scenes.
Zipsize = 11.4 MB


http://scenes.virtuastripper.net/ET_FractalGarden35.zip
stefnev1
MODERATOR
Joined in Jul 2008

4440 post(s)
May 4, 2018
Amazing scene, thanks @EverthangForever 😀
EverthangForever
Joined in Oct 2009

2429 post(s)
May 5, 2018 (edited)
Tks @Steffy, Artists" gang, Shadertoy"s Syntopia and @Emu are the real chefs.
I enjoy just serve da meals out on plates.."Chez Totem"s Restaurant ..hehe 👍
PLA
Joined in May 2018

3 post(s)
May 5, 2018
it is good ~ The author is very imaginative and creative! I like it.
EverthangForever
Joined in Oct 2009

2429 post(s)
May 5, 2018 (edited)
@PLA
Warm Welcome new member & tks!!.. iStripper used to be called Virtuagirl.
It is quite different to other Adult programs. It is always evolving.
There are some highly talented members in the Arts & IT who volunteer
their time and knowledge freely so we can all engage & contribute.
We have a Fullscreen discussion thread (below) where you
can ask any question related to how the Fullscreen shows work.
Enjoy exploring, There is much to see, learn & experience ;-)
http://www.istripper.com/forum/thread/27449/1?post=428429
Everything about iStripper / Discussions for Scenes for Version 1.2.X Fullscreen Mode here
I decided its time to start a thread for customized scenes like we had for customized skins. I am not sure if the artwork forum section is the right place so if the Mods think this should go into anot...
Edit: Just a quick note ~
The way the program GUI works has changed considerably since from the old
Virtuagirl days, so while all the older extracted member made scenes should work ok,
authoring & play features mentioned in earliest posts may vary from the present.
EverthangForever
Joined in Oct 2009

2429 post(s)
May 11, 2018 (edited)
May 11
Continuing the celebration of @Lunarpups amazing Art works
ET - FractalGarden033LPuPC.scn Remember to allow merge
of existing folders and overwrite all during
extracts direct to your ../scenes folder.
Zipsize = 5.52 MB . This scene uses waay less intense shaders :-)

http://scenes.virtuastripper.net/ET_FractalGarden33LPuPC.zip
Buttbandit
Joined in Aug 2017

10 post(s)
May 17, 2018
May 11
Continuing the celebration of @Lunarpups amazing Art works
ET - FractalGarden033LPuPC.scn Remember to allow merge
of existing folders and overwrite all during
extracts direct to your ../scenes folder.
Zipsize = 5.52 MB . This scene uses waay less intense shaders :-)

http://scenes.virtuastripper.net/ET_FractalGarden33LPuPC.zip
Amazing dude, I love tripping to this one lmao
Z22
Joined in Aug 2017

1166 post(s)
May 19, 2018 (edited)
Hi, been a while...

New scene with 3 updated shaders

Recolour... attemps(fairly successfully but still has some edge case bugs) to fix the colours of the girls. EG- blue/green cast to skin and clothes. Does a more than just that though as it seperates out the clothes and skintones to adjust each on its own. If you think the girls are too pink adjust "float CutBoostS = float(3.5);" to a higher number

SBSTest.. update of my refract based 3d SBS(cross eyed) shader, allows for higher seperation without the "glass" bug.


N_Hance... Does a bunch of things to improve image quality. Currently set for a happy medium so it works ok on all girls, can be set for specific source resolution girl but wont look as good on the other girls (i'm working on detecting source girl size(480p,720p,1080p,4k) and adjusting settings on the fly).


Feel free to split out the shaders for your own use.

Shold run fine on most set-ups unless you have a potato pc :D

https://drive.google.com/open?id=1bVv_EzMIcvk4IA-hNzTwfXUSHbRHTPy0

Btw.. in the .scn file there is a sprite commented out, uncomment it to see a unalterd girl in the centre of the screen for comparison.
EverthangForever
Joined in Oct 2009

2429 post(s)
May 25, 2018 (edited)
http://www.istripper.com/forum/thread/27449/67?post=580944
Everything about iStripper / Discussions for Scenes for Version 1.2.X Fullscreen Mode here
@D7 I Love your work with @TheEmu s Carousels. Very cool effect indeed Maestro 😎👌❤️ You got me inspired to dust off and upgrade the Games Development Euro Roulette experiments I did from march last ye...
May 25
European Roulette adapted from @TheEmu s Carousel animations...
Replaces the RRGameDevelopment005 European Roulette series from
way back in march 2017, Page 15 on da GUI forums Share thread.

~ included one old style shadered demo of four models, all moving to the outer wheel edge.

~ This series 5 upgrade with a spin outcome screen now uses no shaders and just 4 scene files.
includes a wins outcome screen background, for assisting banker payouts using stacks of real chips
on a printable French Roulette board layout provided in the ../ArtShare/Images folder.

~also an easy instant re-spin is available using the keyboard down arrow key anytime.

~ for the basic play & to ensure the best random effect, different model positions
are deployed by scenes, that move them independently of any previous play.
Play uses four active scenes: RRGameDevelopment005a, ..005b, ..005c and ..005d.scn.
Best way for making active instant random respins anytime, is via a simple mouse right-click.

Zip extracts to ../scenes folder.
Allow extract to merge folders and overwrite all.

Zipsize = 82.3 MB

http://scenes.virtuastripper.net/ETGamedev02.zip

remixed to https://www.youtube.com/watch?time_continue=3&v=CFsSC_qAGlQ
with Serena Wood, Tina Kay & Estonika cards maxed out in Next ;-)>

Note:
Euro roulette scenes all live in the same ArtShare group as poker.
This Zip Overwrites identical names of roulette files used earlier
because really its unnecessary to spam up existing ../scenes folders
with too many old & new versions of essentially the same thang methink.
Feel free to tweek and refine iStripper Euro Roulette some more.
It is one heck of a good way of practicing outward merging overlaps in carousels coding.
;-) Good Luck all !!
EverthangForever
Joined in Oct 2009

2429 post(s)
May 28, 2018 (edited)
May28
Three Swing Mods of FG032 inspired by card Debora A - Laying Around
ET - FractalGarden032XYSwing scenes includes two extra slow
Pi tunnels using recent lunarPuP Artwork and inverted colorways.
Zipsize = 15.8 MB

http://scenes.virtuastripper.net/ET_FractalGarden32A.zip

remixed to https://www.youtube.com/watch?v=4tr6g1DuD2o
EverthangForever
Joined in Oct 2009

2429 post(s)
May 31, 2018 (edited)
Jun 01
Rendered sphere effect using IQ's Boxmapping.fsh
Deploys model opacities via @TheEmus code in carousel
style.
Two like shaders are run rendering separate textures,
with one shader sharing multi substrates over a smaller
combined area to emulate a circular surface..
Zipsize = 11.9 MB

http://scenes.virtuastripper.net/ET_FractalGarden36.zip

http://www.istripper.com/forum/thread/27449/67?post=581605
Everything about iStripper / Discussions for Scenes for Version 1.2.X Fullscreen Mode here
http://www.istripper.com/forum/thread/29408/24?post=581604 Hey @JayZ971 tks ;-) , I have to step out today, so just needed to tidy up the Zip to put it up. It feeds on past ET textures with da same op...
EverthangForever
Joined in Oct 2009

2429 post(s)
June 2, 2018
May 02
Update of the above showing combined use of IQ's Planet shader
to align character arrays like the iStripper Logo onto a 'sphere'
in ET - FractalGarden036A.scn. Zipsize = 13.1 MB

http://scenes.virtuastripper.net/ET_FractalGarden36.zip
EverthangForever
Joined in Oct 2009

2429 post(s)
June 9, 2018 (edited)
Jun 9
Really like the dance pace/beat of Eiffie's brit-bot..hehe ;-)>
~adapted for dance & inout .scns to 3D camera and mirrored models
from TheEmu's fix of ShaderToy = Eiffie - Britbot - Performer's Name.scn
reduced the 'allows' to suit free dance and glass clips
Party Mode..woohoo !!! zipsize = 6.53 KB

http://scenes.virtuastripper.net/ET_FractalGarden37.zip

Remixed largely to
https://www.youtube.com/watch?v=FWw_Q2-7gRU&index=8&list=RDEM_6yyqYY9utR9AgIj3O2wDg
Edit: 5 hrs later, ..swapped small_logoFractalgarden037.png to
match something more like the correct clipnamesprite font size.
Yes sure, its well & truely in the smaller 6.53kb zip already.
Z22
Joined in Aug 2017

1166 post(s)
June 11, 2018
What *****? Where? I ain't never seen none of them nor av i ever.

https://drive.google.com/open?id=10EPJ2Gj_hO-adFmjh9Ij7q11Q3Ybmupc
Z22
Joined in Aug 2017

1166 post(s)
June 11, 2018
Three times the fun?
Z22
Joined in Aug 2017

1166 post(s)
June 12, 2018
3 versions
Trippy 5 way 4k. (doubtfull it will work on igpu's)
Trippy Potato 1080p
Trippy Potato Refract 1080p

https://drive.google.com/open?id=11CaiZfX42ovvd0O9SzypOcyico2xMMB_
Z22
Joined in Aug 2017

1166 post(s)
June 12, 2018 (edited)
If you edit Trippy potato refract.scn to say...

framebuffer
{
id: NormalMapBuffer
pos: 960, 540
size: 1920, 1080
sprite
{
size: 1920, 1080
source: NormalMap
shader: fragment, floating.fsh // just add this line
}
}

and add the floating.fsh from totems scene into the trippy dir you can have animated refraction.(works with the other animated backgrounds too and i guess the fractal generators)
Z22
Joined in Aug 2017

1166 post(s)
June 12, 2018
Few screenshots of it running with some animated shaders as the normalmapbuffer
EverthangForever
Joined in Oct 2009

2429 post(s)
June 19, 2018 (edited)
Jun 19
Using opacity animations to vary the pingpong monotony of a
Tunnel A's travel path. Shows intermittant use of 2 merging Tunnels:
one set straight for a while, and the other then skewing it to the side.
There are both standing & sitting versions. Zipsize = 19.5 MB

http://scenes.virtuastripper.net/ET_FractalGarden38.zip

Remixed to Dragon Bondi Road

discussion thread
http://www.istripper.com/forum/thread/27449/68?post=583748
Everything about iStripper / Discussions for Scenes for Version 1.2.X Fullscreen Mode here
http://www.istripper.com/forum/thread/29408/24?post=583746 ET - FractalGarden038 started off as a 'before' example for a project to replace opacity animations with texture flips using SwapBG.fsh, howe...
polymorph
Joined in Dec 2007

22 post(s)
June 20, 2018
So i decided to share another of my Scenes. Tell me what you think.
https://drive.google.com/open?id=11NA8W7HPYLBAXFkm3XZc-svJy9UBXQc3

Z22
Joined in Aug 2017

1166 post(s)
June 20, 2018
Cool idea, polymorph. I'd like to visit that park...
polymorph
Joined in Dec 2007

22 post(s)
June 20, 2018
haha me too
EverthangForever
Joined in Oct 2009

2429 post(s)
June 21, 2018 (edited)
Nice work @polymorph. Great quality & fun too. Pls do some more for Sharing !!!👍

Jun 21
Using @Wyldanimal 's SwapBgWAMod01.fsh (ref. link below) in the one scene
to provide alternate textures & shader rendered backgrounds.
I've used inverted Boxmapping as an example of rendering of a texture before
swaps, but you can use it the same way with or without any other shader.
You can adjust the u_Elapsed multiplier in the swap shader
to increase / decrease frequency and duration of swaps.
Zipsize = 31.0 MB

http://scenes.virtuastripper.net/ET_FractalGarden39.zip

Remixed to Dragon - Body and the Beat
http://www.istripper.com/forum/thread/27449/56?post=566157
Everything about iStripper / Discussions for Scenes for Version 1.2.X Fullscreen Mode here
can't post the code for the shader so here is a picture
Z22
Joined in Aug 2017

1166 post(s)
Z22
Joined in Aug 2017

1166 post(s)
June 23, 2018 (edited)
iTripper
iTripper_potato

includes ***** change to...
TrippyX and TrippyX_potato to account for the resolution difference between them.

https://drive.google.com/open?id=1FB9Bu2TOAPaFkUTNy9j1CCmyjd0nOHN5

probably shouldnt eat cheese before bed...

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